Keland

Keland is a large but generally unsettled continent, ranging to grasslands from deserts. Keland is the larger continent, and very few countries have actually prevailed long, due to the high number of monsters and savages living on the continent.

A continent filled with ruins, Keland is most known for the fact that its occupants spend most of their time fighting each other rather than interacting with the other two continents. The only two major civilized groups on the continent are the Kingdom of Everic and the Orc Tribes. The Kingdom of Everic was founded by an orc named Everic The Mighty, who was originally from one of the Orc Tribes but spent many of his early years in Stildia, where he learned magic. He eventually returned to his homeland, uniting his tribe under his banner by teaching them his new magic in order to become stronger in combat than most other residents on the continent. He’s currently working on building up his new capital, which is located on the old capital of one of the many fallen nations in Keland. The Orc Tribes is a term used to refer to the many disparate groups of Orcs who have created semi-permanent settlements. These Orcs, contrary to popular belief on other continents, are actually quite intelligent, but have to use their intelligence to develop new methods of warfare in order to fight the other orc tribes along with the savage residents of Keland. Despite this, mages are quite rare on the continent, with those who can use warrens quickly becoming leaders of their tribes. Some of the coastal orc tribes have begun trade with ships from The Merchant Union, but tensions are still high between these groups due to long held prejudices.